I know that I have extolled the virtues of random results in storytelling, and I do still find it a good way to spice up a story that is too simple, but it is a tool that can have negative consequences if used improperly.
The biggest issue is that random results can end up making your story tedious. When you have crafted a path for your protagonists to take, diverging from it will simply make the story take longer to conclude.
Random results really work best when you have a character in a situation that doesn't have a designated endpoint. In this scenario, random results allow characters to find new paths that you may not have expected them to go down. But, again, if you already have a plan, don't worry about it too much.
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