Thursday, March 21, 2013

There Will Be Arguments

In some senses, you can think of role playing as collaborative storytelling. And if you have ever done any sort of group project, you know that there will be arguments.

When people don't see eye-to-eye, the story cannot proceed, so until the argument is settled, everything is on hold.

In role playing, many arguments involve ways that official rules might be applied, non official mechanics due to role playing factors, and creating unofficial rules to cover situations that the official rules did not plan for.

The important thing to strive for is to not let arguments become fights. Disagreeing is common, but there is no need to let it get personal. Make your points, listen to others', know that the GM is the ultimate decider, and move on once an issue is settled. People won't always be happy, but everyone will get along.

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